Hey guys, so I am making a game that needs a script that tells if a car hits another car. I'm new to this site and my friend (over Roblox) told me that this is a good site to ask, sorry that I don't have a starter script, I don't know how to start and what I should deal with first! It's a car games type of game. Thanks!
COMMUNITY QUESTION
How could I detect if a car hits one other?
1 answer
Something that I would use is this. I'm not sure if it would work for you though.
local car1 = workspace.Car1 -- Change Car1 & Car2 to the names of your cars
local car2 = workspace.Car2
car1.Touched:Connect(function(hit)
if hit.Parent.Name == tostring(car2.Name) then
print("Two cars have hit one another.")
end
end)
2 comments
0
Sorry, but where would you put it?
0
I'd put it in ServerScriptStorage, but you can put it in Workspace if you want.
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1 comment
Be more specific, with two cars; WOW's Answer Works. But with multiple different cars, e.g. More than 3; and different variations of Cars. It can look a lot different.