while true do
if game.Players.NumPlayers > 0 then
Text.Value = "The game is ready"
wait(2)
Text.Value = "The battle will begin in: "
for i = 10, 1, -1 do
wait(1)
end
Text.Value = "All fighters to the doors"
wait(2)
Text.Value = "The doors are now opening"
wait(1)
Text.Value = ""
repeat
for k, r in pairs(game.Workspace.InvisibleWalls:GetChildren()) do
r.CFrame = r.CFrame+ Vector3.new(0,1,0)
end
wait(0.1)
until game.Workspace.InvisibleWalls:GetChildren()[1].Position.Y >= MoveUntil
else
Text.Value = "You need 1 player to begin"
end
wait(1)
end
It just says "You need 1 player to begin always, never changes,even if I have 2 people"
