So I been making a Obby and I want to know how o make an Obby Saving System. Because the Obby is very long, so no one would actually stay the whole time. Please help . :(
COMMUNITY QUESTION
How do I make a Obby Saving System?
1 answer
Video : https://www.youtube.com/watch?v=vobF8wCyl6U
You will first need a data store
Insert this in server script service.
local visitsDataStore = game:GetService("DataStoreService"):GetDataStore("PlayerVisits")
game.Players.PlayerAdded:Connect(function(player)
local playerKey = "Player_" .. player.UserId
local success, err = pcall(function()
visitsDataStore:SetAsync(playerKey, 0)
end)
end)
Then you will need an intvalue for your stages. and figure the rest out
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1 comment
I tried DataStore it doesn't work