So I tried to give my friend an item ingame but it did not work and this error came.
and this is my es_extended/server/main (261-287)
RegisterServerEvent('esx:giveInventoryItem')
AddEventHandler('esx:giveInventoryItem', function(target, type, itemName, itemCount)
local _source = source
local sourceXPlayer = ESX.GetPlayerFromId(_source)
local targetXPlayer = ESX.GetPlayerFromId(target)
if type == 'item_standard' then
local sourceItem = sourceXPlayer.getInventoryItem(itemName)
local targetItem = targetXPlayer.getInventoryItem(itemName)
if itemCount > 0 and sourceItem.count >= itemCount then
if targetItem.limit ~= -1 and (targetItem.count + itemCount) > targetItem.limit then
TriggerClientEvent('esx:showNotification', _source, _U('ex_inv_lim', targetXPlayer.name))
else
sourceXPlayer.removeInventoryItem(itemName, itemCount)
targetXPlayer.addInventoryItem (itemName, itemCount)
TriggerClientEvent('esx:showNotification', _source, _U('gave_item', itemCount, ESX.Items[itemName].label, targetXPlayer.name))
TriggerClientEvent('esx:showNotification', target, _U('received_item', itemCount, ESX.Items[itemName].label, sourceXPlayer.name))
end
else
TriggerClientEvent('esx:showNotification', _source, _U('imp_invalid_quantity'))
end
Please help me

1 comment
We do not support third part code.