so i have a script that zooms out the camera when player died but for some reason changing the CameraMinZoomDistance value doesnt work, but it works with CameraMaxZoomDistance

here is my script:

function udead(whodat, whodatplr)
	whodat.Humanoid.Died:connect(function()
		--script.dead:Clone().Parent = whodatplr.PlayerGui
		print("player died")
		whodatplr.CameraMinZoomDistance = 15
		whodatplr.CameraMaxZoomDistance = 16
	end)
end

game.Players.PlayerAdded:connect(function(plr)
	plr.CharacterAdded:wait()
	udead(plr.Character,plr)
	plr.CharacterAdded:connect(function(char)
		udead(char,plr)
	end)
end)