I have an option where you can permanently own a house in my game however I am not sure how it would save?

3 comments

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Maybe make a bool value in the player.

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Making a BoolValue in the player then saving it would be a great idea but i dont quite know how to do it cuz im having the sam issue as you right now.

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Make a Boolean variable and when the player bought a house change it to true and when the player left use SetAsync and save the variable