So i have a script which makes a few (8) Bool Values inside of a folder which is in the player and its supposed to save those values when edited. And i have a script which determines the functions of a few Remote Events. For some reason when i edit one of the values using a different script only one changes but when i rejoin all of them become true, why is that?

Here is the Save script:

local DataStore = game:GetService("DataStoreService")
local ds1 = DataStore:GetDataStore("NOPE")
local ds2 = DataStore:GetDataStore("NOPEE")
local success, err = pcall(function()

game.Players.PlayerAdded:Connect(function(plr)
	wait(5)

	local Cars = Instance.new("Folder")
	Cars.Name = "OwnedCars"
	Cars.Parent = plr
	
--------------------------------------------------------------------------------1	
		local DAFERRAOwned = Instance.new("BoolValue")
		DAFERRAOwned.Name = "DAFERRAOwned"
		DAFERRAOwned.Value = false
		DAFERRAOwned.Parent = Cars
		DAFERRAOwned.Value = ds2:GetAsync(plr.UserId, Cars.DAFERRAOwned.Value) --or false
	
				
		--game.Players.PlayerRemoving:Connect(function(plr)
		DAFERRAOwned.Changed:connect(function()
    	ds2:SetAsync(plr.UserId, Cars.DAFERRAOwned.Value)
	end)
--------------------------------------------------------------------------------2
		local DAFERRARTOwned = Instance.new("BoolValue")
		DAFERRARTOwned.Name = "DAFERRARTOwned"
		DAFERRARTOwned.Value = false
		DAFERRARTOwned.Parent = Cars
	
		DAFERRARTOwned.Value = ds2:GetAsync(plr.UserId, Cars.DAFERRARTOwned.Value) --or false


		--game.Players.PlayerRemoving:Connect(function(plr)
		DAFERRARTOwned.Changed:connect(function()
    	ds2:SetAsync(plr.UserId, Cars.DAFERRARTOwned.Value)
	end)
--------------------------------------------------------------------------------3
		local DAVENERAOwned = Instance.new("BoolValue")
		DAVENERAOwned.Name = "DAVENERAOwned"
		DAVENERAOwned.Value = false
		DAVENERAOwned.Parent = Cars
	
		DAVENERAOwned.Value = ds2:GetAsync(plr.UserId, Cars.DAVENERAOwned.Value) --or false


		--game.Players.PlayerRemoving:Connect(function(plr)
		DAVENERAOwned.Changed:connect(function()
   		ds2:SetAsync(plr.UserId, Cars.DAVENERAOwned.Value)
	end)
--------------------------------------------------------------------------------4
		local HEKTORMEDIONAOwned = Instance.new("BoolValue")
		HEKTORMEDIONAOwned.Name = "HEKTORMEDIONAOwned"
		HEKTORMEDIONAOwned.Value = false
		HEKTORMEDIONAOwned.Parent = Cars
	
		HEKTORMEDIONAOwned.Value = ds2:GetAsync(plr.UserId, Cars.HEKTORMEDIONAOwned.Value) --or false


		--game.Players.PlayerRemoving:Connect(function(plr)
		HEKTORMEDIONAOwned.Changed:connect(function()
   		ds2:SetAsync(plr.UserId, Cars.HEKTORMEDIONAOwned.Value)
	end)
--------------------------------------------------------------------------------5	
		local MOUNTSRAKEOwned = Instance.new("BoolValue")
		MOUNTSRAKEOwned.Name = "MOUNTSRAKEOwned"
		MOUNTSRAKEOwned.Value = false
		MOUNTSRAKEOwned.Parent = Cars
	
		MOUNTSRAKEOwned.Value = ds2:GetAsync(plr.UserId, Cars.MOUNTSRAKEOwned.Value) --or false


		--game.Players.PlayerRemoving:Connect(function(plr)
		MOUNTSRAKEOwned.Changed:connect(function()
   	 	ds2:SetAsync(plr.UserId, Cars.MOUNTSRAKEOwned.Value)
	end)
--------------------------------------------------------------------------------6
		local NOVENAACESERAOwned = Instance.new("BoolValue")
		NOVENAACESERAOwned.Name = "NOVENAACESERAOwned"
		NOVENAACESERAOwned.Value = false
		NOVENAACESERAOwned.Parent = Cars
		
		NOVENAACESERAOwned.Value = ds2:GetAsync(plr.UserId, Cars.NOVENAACESERAOwned.Value) --or false


		--game.Players.PlayerRemoving:Connect(function(plr)
		NOVENAACESERAOwned.Changed:connect(function()
    	ds2:SetAsync(plr.UserId, Cars.NOVENAACESERAOwned.Value)
	end)
--------------------------------------------------------------------------------7
		local ROLANDGTROwned = Instance.new("BoolValue")
		ROLANDGTROwned.Name = "ROLANDGTROwned"
		ROLANDGTROwned.Value = false
		ROLANDGTROwned.Parent = Cars
	
		ROLANDGTROwned.Value = ds2:GetAsync(plr.UserId, Cars.ROLANDGTROwned.Value) --or false


		--game.Players.PlayerRemoving:Connect(function(plr)
		ROLANDGTROwned.Changed:connect(function()
    	ds2:SetAsync(plr.UserId, Cars.ROLANDGTROwned.Value)
	end)
--------------------------------------------------------------------------------8
		local JELANSTERBETAOwned = Instance.new("BoolValue")
		JELANSTERBETAOwned.Name = "JELANSTERBETAOwned"
		JELANSTERBETAOwned.Value = false
		JELANSTERBETAOwned.Parent = Cars
	
		JELANSTERBETAOwned.Value = ds2:GetAsync(plr.UserId, Cars.JELANSTERBETAOwned.Value) --or false


		--game.Players.PlayerRemoving:Connect(function(plr)
		JELANSTERBETAOwned.Changed:connect(function()
    	ds2:SetAsync(plr.UserId, Cars.JELANSTERBETAOwned.Value)
	end)
end)
---------------------------------------------------------------------------------Cash
game.Players.PlayerAdded:connect(function(player)
	local leader = Instance.new("Folder", player)
	leader.Name = "leaderstats"
	
	local Cash = Instance.new("IntValue", leader)
	Cash.Name = "Cash"
	
	Cash.Value = ds1:GetAsync(player.UserId) or 0
	ds1:SetAsync(player.UserId.."-cash", Cash.Value)
	
	
	wait(5)
	--Cash.Changed:connect(function()
		print("SavingData")
		
		
		ds1:SetAsync(player.UserId.."-cash", Cash.Value)
	end)
	
--end)

game.Players.PlayerRemoving:connect(function(player)
	
	local SavedData = Instance.new("BindableEvent")
	ds1:setAsync(player.UserId, player.leaderstats.Cash.Value)--Cash
	ds2:setAsync(player.UserId, player.Cars.DAFERRAOwned.Value)--1
	ds2:SetAsync(player.UserId, player.Cars.DAFERRARTOwned.Value)--2
	ds2:SetAsync(player.UserId, player.Cars.DAVENERAOwned.Value)--3
	ds2:SetAsync(player.UserId, player.Cars.HEKTORMEDIONAOwned.Value)--4
	ds2:SetAsync(player.UserId, player.Cars.MOUNTSRAKEOwned.Value)--5
	ds2:SetAsync(player.UserId, player.Cars.NOVENAACESERAOwned.Value)--6
	ds2:SetAsync(player.UserId, player.Cars.ROLANDGTROwned.Value)--7
	ds2:SetAsync(player.UserId, player.Cars.JELANSTERBETAOwned.Value)--8
	print("SavingData")
	
	SavedData:Fire()

game:BindToClose(function()
    SavedData.Event:Wait()
end)
end)
end)

And here is the Remote Event script :

--------------------------------------------------------------------------1
game.ReplicatedStorage.DA_Ferra.OnServerEvent:Connect(function(plr)
	plr.leaderstats.Cash.Value = plr.leaderstats.Cash.Value - 200000
	plr.OwnedCars.DAFERRAOwned.Value = true
end)
--------------------------------------------------------------------------2
game.ReplicatedStorage.DA_Venerra.OnServerEvent:Connect(function(plr)
	plr.leaderstats.Cash.Value = plr.leaderstats.Cash.Value - 400000
	plr.OwnedCars.DAVENERAOwned.Value = true
end)
--------------------------------------------------------------------------3
game.ReplicatedStorage.DA_Ferra_F8_RT_Edition.OnServerEvent:Connect(function(plr)
	plr.leaderstats.Cash.Value = plr.leaderstats.Cash.Value - 500000
	plr.OwnedCars.DAFERRARTOwned.Value = true
end)


--------------------------------------------------------------------------4
game.ReplicatedStorage.Hektor_Mediona.OnServerEvent:Connect(function(plr)
	plr.leaderstats.Cash.Value = plr.leaderstats.Cash.Value - 9000
	plr.OwnedCars.HEKTORMEDIONAOwned.Value = true
end)
--------------------------------------------------------------------------5
game.ReplicatedStorage.Mounts_Rake.OnServerEvent:Connect(function(plr)
	plr.leaderstats.Cash.Value = plr.leaderstats.Cash.Value - 0
	plr.OwnedCars.MOUNTSRAKEOwned.Value = true
end)
--------------------------------------------------------------------------6
game.ReplicatedStorage.Roland_Motors_GTR.OnServerEvent:Connect(function(plr)
	plr.leaderstats.Cash.Value = plr.leaderstats.Cash.Value - 25000
	plr.OwnedCars.ROLANDGTROwned.Value = true
end)
--------------------------------------------------------------------------7
game.ReplicatedStorage.Voyage_Jalanster_Betamobili.OnServerEvent:Connect(function(plr)
	plr.leaderstats.Cash.Value = plr.leaderstats.Cash.Value - 20000
	plr.OwnedCars.JELANSTERBETA.Value = true
end)
--------------------------------------------------------------------------8
game.ReplicatedStorage.Novena_Acesera.OnServerEvent:Connect(function(plr)
	plr.leaderstats.Cash.Value = plr.leaderstats.Cash.Value - 180000
	plr.OwnedCars.DAACESERAOwned.Value = true
end)

Please help i dont know what to do.