I have tryed coding this but I cant get it where it does a 360spin. But this is more a simple function camera()

I need it where when a 'Function' runs it will make the LocalPlayer.Camera move forward until 'function' clicked on gui to stop the camera and return it to the Player. I am thinking of using a Brick called "CameraPart" and the cframeing it to slide slowly but then again there is a problem. its gonna want to glith the Players camera so it wont return.

#AnyHelp? Like when one the 'Lobby' the camera is moving along.

2 comments

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Don't use title formatting just to make text big. This is already a poorly asked question - and a request at that - there's no reason to distastefully abuse formatting

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Not really a 'Request' Im asking if there is any points you can give me.