Click.MouseButton1Down:connect(function() --code end)
I know I need that much(How to make something happen when the Gui is clicked), but how do I access a Player's body part?(like torso head etc)
Click.MouseButton1Down:connect(function() for i,v in pairs(game.Players:GetPlayers()) do v.Character.Torso.CFrame=Workspace.tele6.CFrame + Vector3.new(0,5,0)--erase --Workspace.tele6 and put where you want them teleported end end)
Listen for the event
to fire, and then move the player's character
.
LocalScript Example
local playerService=game:GetService("Players") local player=playerService.LocalPlayer --define click somewhere, I didn't see it in your code Click.MouseButton1Click:connect(function() player.Character:MoveTo(VECTOR 3 POSITION) end)
Make this a local script pl0x.
plr = game.Players.localPlayer Click.MouseButton1Click:connect(function() plr:MoveTo( WHERE TO ) end)