Hi everyone, I've made an hammer tool and I want it to knockback players whenever I tap the screen or click my mouse.
This is the code I have currently:
local Player = game.Players:GetChildren().Character
local hammer = script.Parent.Parent
local handle = script.Parent
hammer.CanBeDropped = false
local knockbackPart = script.Parent -- When it's hit, it creates knockback on what hit it
local knockbackMultiplier = 10 -- How strong the knockback is
local knockbackDuration = 1 -- How long in seconds the knockback lasts
hammer.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function(hit)
knockbackPart.Touched:Connect(function(part)
local force = knockbackPart.Position * knockbackMultiplier
local bodyForce = Instance.new("BodyForce", part)
bodyForce.Force = force
wait(knockbackDuration)
bodyForce:Destroy()
script.Disabled = true
wait(2)
script.Disabled = false
end)
end)
end)
It doesn't work and I'm trying for hours to figure out what to do, I know it's easy but I'm a starter so yeah.
Image of the tool: https://imgur.com/a/h9gZuNa

2 comments
I forgot how to do this but you're gonna have to set the BodyForce's properties higher. Go read into it. I know its properties affect how much force is exerted
Yeah problem is it's only working when I'm touching a player with my hammer and it's knocking me back, not others..