I'm trying to get my teleporting to private server script to work, but there's always some kind of error. Now the error is Teleport to private server must be passed an array of players. Not really sure what that means, Im trying to teleport players to a private server. Code:
local remote = game.ReplicatedStorage.StartEvent
local gameplaceid = 3313994275
local TeleportService = game:GetService("TeleportService")
local Reserve = TeleportService:ReserveServer(3313994275)
local playersTable = {}
remote.OnServerEvent:Connect(function(player)
for _, player in pairs(game.Players:GetPlayers()) do -- get all players
playersTable[i] = v
end
TeleportService:TeleportToPrivateServer(gameplaceid, Reserve, playersTable)
end)

3 comments
So, its not putting any players in my PlayersToTeleport table?
Table index is nil line 9
I changed the code