I am currently trying to make a person to where when they join the "Reaper" team they become transparent.
game.Players.PlayerAdded:connect(function(newPlayer)
newPlayer.CharacterAdded:connect(function(Character)
wait(1)
if newPlayer.TeamColor == game.Teams.Reaper.TeamColor then
Character.Head.Transparency = 0.8
Character.Head.BrickColor = game.Teams.Reaper.TeamColor
Character.Torso.Transparency = 0.8
Character.Torso.BrickColor = game.Teams.Reaper.TeamColor
Character["Left Arm"].Transparency = 0.8
Character["Left Arm"].BrickColor = game.Teams.Reaper.TeamColor
Character["Right Arm"].Transparency = 0.8
Character["Right Arm"].BrickColor = game.Teams.Reaper.TeamColor
Character["Left Leg"].Transparency = 0.8
Character["Left Leg"].BrickColor = game.Teams.Reaper.TeamColor
Character["Right Leg"].Transparency = 0.8
Character["Right Leg"].BrickColor = game.Teams.Reaper.TeamColor
end
end)

2 comments
output?
My output is messed up from my plugins that im using for the lobby