local MoveUntil = 20
local Text = game.Workspace.Text
while true do
if game.Players.NumPlayers > 0 then
Text.Value = "The game is ready"
wait(2)
Text.Value = "The battle will begin in: "
for i = 10, 1, -1 do
wait(1)
end
Text.Value = "All fighters to the doors"
wait(2)
Text.Value = "The doors are now opening"
wait(1)
Text.Value = ""
repeat
for k, r in pairs(game.Workspace.InvisibleWalls:GetChildren()) do
r.CFrame = r.CFrame+ Vector3.new(0,1,0)
end
wait(0.1)
until game.Workspace.InvisibleWalls:GetChildren()[1].Position.Y >= MoveUntil
else
Text.Value = "You need 2 players to begin"
end
wait(1)
end
Game stops processing when I go into solo mode at 50%

1 comment
when I try to play it in solo mode, the game stops processing at 50% so I wasnt sure I need to slow the loop or somthing down?