I need to make a script so the joined player dies when it joins. I have this
game.Players.PlayerAdded:connect(function(player)
player:BreakJoints()
end
I need to make a script so the joined player dies when it joins. I have this
game.Players.PlayerAdded:connect(function(player)
player:BreakJoints()
end
Use PlayerAdded event and just set the Humanoid.Health property to 0, or you may BreakJoints of the character, also works.
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6 comments
Thanks
But can someone give me a full script because I tried this and It didn't work
"Scripting Helpers is not a request site! "
No its called scripting helper and I'm asking for further help!
Helpers*
"can someone give me a full script" looks like a resquest