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COMMUNITY QUESTION

How to make a script so when someone joins they die?

I need to make a script so the joined player dies when it joins. I have this

game.Players.PlayerAdded:connect(function(player)
	player:BreakJoints()
end

1 answer

Use PlayerAdded event and just set the Humanoid.Health property to 0, or you may BreakJoints of the character, also works.

6 comments

0

Thanks

0

But can someone give me a full script because I tried this and It didn't work

0

"Scripting Helpers is not a request site! "

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No its called scripting helper and I'm asking for further help!

0

Helpers*

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"can someone give me a full script" looks like a resquest

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