So whenever I create a KeyBind function, and I go into the chat and press the KeyBind key, the KeyBind functions start. The script that I use for a KeyBind function is:
local UIS = game:GetService("UserInputService")
UIS.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.R then
--//Code Here
end
end)
So basically, I don't want the KeyBind function to work when I'm typing in the chat.

1 comment
Ah, thanks! I thought someone had mentioned this kinda stuff to me once, but I ignored it. Thanks a lot!