I tried the pathfinding scripts but they don't work on models. Any methods for making it work?
You can weld
the car
altogether to one part
and just move that part, the whole thing will move with it.
Note: all the welds have to have the same Part1
property, and the part you move/apply
a body mover to has to be that part that was set to Part1 in all welds
. You can then use pathfinding to find nodes to move the car to, and move Part1
towards.
If you aren't experienced with welds you can learn more about them here.