hello!
im working on a castle defense game, but i have a problem.
the model castleB is not working with me on the move to Y position. I had a problem with C-frame with the exact reason, but there was no way to do that so i tried MoveTo. it did not really work until I did it to get the Y position of another part (not the primary one) and minus it by 1.
problem is... X and Z position worked with the model but Y did not. i
I tried
workspace.CastleB:MoveTo(Vector3.new(workspace.CastleB.Cframeisevil.Position.X,workspace.CastleB.Cframeisevil.Position.Y - 2,workspace.CastleB.Cframeisevil.Position.Z))
(i know im messy) but it doesn work at all, it just doesnt move!
plz help, codingMASTER398 (I'm not really a master)

2 comments
It's probably because it's unanchored (has to be unanchored) so it falls when trying to move up
You could simplify that line of code by using Cframeisevil position instead of creating a new one from each axis: workspace.CastleB:MoveTo(workspace.CastleB.Cframeisevil.Position - Vector3.new(0,2,0)).