local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local val
local tool = script.Parent.Equipped
if tool is true then
mouse.Button1Down:connect(function()
if mouse.Target and mouse.Target.Name ~= "Baseplate" then
local block = Instance.new("Part", workspace) -- new Block
block.Anchored = true
block.Size = Vector3.new(5,5,5) -- block size
block.BrickColor = BrickColor.White()
block.Name = "TempBlock"
end
end)
mouse.Button1Up:connect(function()
if mouse.Target and mouse.Target.Name ~= "Baseplate" then
local foundBlock = workspace:FindFirstChild("TempBlock")
foundBlock.CFrame = CFrame.new(mouse.Target.Position) + Vector3.new(0,5,0)
foundBlock.Name = "PlacedBlock"
end
end)
mouse.KeyUp:connect(function(k)
local key = k:lower()
if key == "r" then
if mouse.Target.Name == "PlacedBlock" then
mouse.Target:Destroy()
end
end
end)
end
COMMUNITY QUESTION
My build tool for my cube game is not working? please help me? it wont work?
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