I want to play a sound when clicking a button that is located in the model of the player that appears in the Workspace. I've got the following script:

local p = game.Players:GetPlayerFromCharacter()
script.Parent.MouseButton1Click:Connect(function()
	p.Character.Plane.MainParts.Main.Normal:Stop()
	p.Character.Plane.MainParts.Main.Normal2:Stop()
	p.Character.Plane.MainParts.Main.Buzzsaw:Play()
	p.Character.Plane.MainParts.Main.Buzzsaw2:Play()
	script.Parent.Text = "Taxi"
	script.Parent.Script2.Disabled = false
	script.Disabled = true
end)

When clicking the button nothing happens but the output is still empty. Any help?