Alright, last question. When a clone is created, after 3 seconds it is supposed to be destroyed but it isn't getting destroyed. Here is the code.
Skelly = game.Lighting["Mini Skeleton"]
while true do
wait(5)
Skelly:Clone().Parent = game.Workspace
wait(3)
Skelly:Destroy()
end

2 comments
Oh! I did not know you could just do "clone:Destroy()" thank you! I learned something new.
no problem