My character begins to rotate whenever I try to weld the humanoidrootpart to another body part. If it isn't welded, the humanoidrootpart goes ontop of the character (causes problems for me), even though cancollide is unchecked. I think something like this has happened to me in another game when my character started slowly rotating, and it was something to do with the HMR. Help is appreciated
COMMUNITY QUESTION
Why is my character tilting when I try to weld the HumanoidRootPart to the torso?
1 answer
You don't do that? It doesn't go ontop of the character either unless you have a virus.
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4 comments
Do you have any other scripts interfering with your character?
Why would you even try weld those two together?
LOL
@Flower 'If it isn't welded, the humanoidrootpart goes ontop of the character', making :SetPrimaryPartCFrame difficult to judge