So, my script is broken which I already knew - how, is because it wont reload when I've held my mouse down for more than 10 seconds. It never does reload, I don't know why or how. Please, if you are smart enough and aren't busy, please help out. any little thing works.
local mousedown = false
local plr = game.Players.LocalPlayer
local tool = script.Parent
local ammo = 30
local mags = 10
local debounce = false
local mouse = game.Players.LocalPlayer:GetMouse()
local target = mouse.Target
local ray = Ray.new(tool.Handle.CFrame.p, (mouse.Hit.p - tool.Handle.CFrame.p).unit * 300)
local part, position = workspace:FindPartOnRay(ray, plr.Character, false, true)
function fire()
if target ~= nil and ammo >0 then
print("pew")
tool.Handle.AK:Play()
game.ReplicatedStorage.shootGun:FireServer(target,"AK47")
game.ReplicatedStorage.createRay:FireServer(ray,part,position,tool)
elseif target ~= nil or target == nil and ammo == 0 then
reload()
end
end
function reload()
if ammo == 0 and mags >0 then
debounce = true
mags = mags -1
tool.Handle.Reload:Play()
wait(tool.Handle.Reload.TimeLength)
ammo = 30
debounce = false
end
end
tool.Activated:Connect(function()
if ammo >0 and debounce == false then
mousedown = true
print("Activated")
repeat fire()
wait(.1)
until not mousedown
else
reload()
end
end)
tool.Deactivated:Connect(function()
mousedown = false
print("Deactivated")
end)
