script.Parent.ChildAdded:connect(function(player)
if child.Name == "SeatWeld" then do
a = game.Lighting.HealthStatus:clone().Parent.LocalPlayer.PlayerGui
if game.Player.LocalPlayer.PlayerGui:findFirstChild("HealthStatus") ~= nil then
a.Parent = game.Players.LocalPlayer.PlayerGui
end
end
end
end)
I am trying to get it to connect to the player when he seats aka SeatWeld

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