how do i do that, tried do it as a whole script in the way it should and didnt work, can you put wait(8.5) in there, i only know how to do it for one function not many
door.Touched:connect(function()
print("yes")
light.PointLight.Color = Color3.new(0, 255, 0)
light.BrickColor = BrickColor.new("Lime green")
light.Material = Enum.Material.Neon
wait(1)
tweenEopen:Play()
wait(8)
light.PointLight.Color = Color3.new(0, 0, 2)
light.BrickColor = BrickColor.new("Electric blue")
light.Material = Enum.Material.Neon
end)
end
end
end
end)

3 comments
the description matches the title coz idk how to debounce more then one function and theres alot of function in the script
But where do you want the debounces :rofl:
This should be a comment, not an answer.