local c = Player.Character if Enabled == false then return end if Action == "Combat" then Enabled = false if Combo == 1 then
local FX = game.Workspace.FX.Handle--the effect
FX.CFrame = c.RightHand.CFrame*CFrame.new(0,0,.3)
this is a snip of a combat script in which i want an effect to follow their punches i got the effect to spawn in and work but i want to attach the effect to the players fists instead of it just spawning and staying still as what happens for rn is when i click the button the effect spawns in and just stays in the same place please help!
