I'm trying to make a script for a bowling game, where the bowling ball is a tool that can be equipped. But I can't seem to figure out a way to make it drop and then roll, so I'm wondering if you can clone the tool and then delete the original instance
This is my code:
tool = script.Parent
handle = tool:WaitForChild("Handle")
tool.Activated:Connect(function()
local ball = handle:Clone()
handle:Destroy()
end)
I tried this, but it doesn't work, and it doesn't create any errors either
Any help would be appreciated!

1 comment
I would instead of deleting the handle, change the transparency to 1.