local ToolName = workspace.Keycard door = script.parent
game.Players.PlayerAdded:Connect(function(Player) Player.CharacterAdded:Connect(function(Character) if Player.Backpack:FindFirstChild(ToolName) then print("Player has tool in backpack!") else print("Player does not have tool in backpack!") end end)
end)
it works but how do i make it work if the player touches the door

2 comments
failed ;-;;
Any errors