I have problem with cloning beacuse when script is executing it clones 3 or 2 block's in same place more than it's schould
while true do
local x = math.random(0,3)
local pos = script.Parent.PositionOfBlocks.Value
script.Parent.PositionOfBlocks.Value = script.Parent.PositionOfBlocks.Value + 4
if x <= 2.8 then
local grass = game.ReplicatedFirst.Generate.BlockOfGrass:Clone()
grass.Parent = game.Workspace
grass.Position = script.Parent.Position + Vector3.new(pos,0,0)
else
local coal = game.ReplicatedFirst.Generate.BlockOfStone:Clone()
coal.Parent = game.Workspace
coal.Position = script.Parent.Position + Vector3.new(pos,0,0)
end
if (script.Parent.Name == "BasicBlock")then
local clone = script.Parent:Clone()>
clone.Parent = game.Workspace
clone.Position = script.Parent.Position + Vector3.new(0,0,pos)
clone.PositionOfBlocks.Value = 0
clone.Name = ("ClonedCloner")
end
wait()
end
No Errors :
