PLAYERS=workspace.PLAYERS
player=script.Parent.Parent
gui=script.Parent
wait(1)
if player:findFirstChild("inhere") then
wait()
else
local d=Instance.new("ObjectValue")
d.Parent=player
d.Name="inhere"
local s=Instance.new("NumberValue")
s.Parent=player
s.Name="playernumber"
gui.AllPoints:clone().Parent=player
gui.Points:clone().Parent=player
gui.ShotsA:clone().Parent=player
gui.ShotsM:clone().Parent=player
wait()
if player.TeamColor==BrickColor.new("Bright red") then
gui.Red:clone().Parent=player.Character.Torso
if PLAYERS.RED.one.Value~="" then
if PLAYERS.RED.two.Value~="" then
if PLAYERS.RED.three.Value~="" then
if PLAYERS.RED.four.Value~="" then
wait(1)
player:Destroy()
local m=Instance.new("Message")
m.Parent=workspace
m.Text="Not Enough Space."
wait(2.5)
workspace.Message:Remove()
else
PLAYERS.RED.four.Value=player.Name
player.playernumber.Value=4
end
else
PLAYERS.RED.three.Value=player.Name
player.playernumber.Value=3
end
else
PLAYERS.RED.two.Value=player.Name
player.playernumber.Value=2
end
else
PLAYERS.RED.one.Value=player.Name
player.playernumber.Value=1
end
elseif player.TeamColor==BrickColor.new("Bright blue") then
gui.Blue:Clone().Parent=player.Character.Torso
if PLAYERS.BLUE.one.Value~="" then
if PLAYERS.BLUE.two.Value~="" then
if PLAYERS.BLUE.three.Value~="" then
if PLAYERS.BLUE.four.Value~="" then
wait(1)
player:Destroy()
local m=Instance.new("Message")
m.Parent=workspace
m.Text="Not Enough Space."
wait(2.5)
workspace.Message:Remove()
else
PLAYERS.BLUE.four.Value=player.Name
player.playernumber.Value=4
end
else
PLAYERS.BLUE.three.Value=player.Name
player.playernumber.Value=3
end
else
PLAYERS.BLUE.two.Value=player.Name
player.playernumber.Value=2
end
else
PLAYERS.BLUE.one.Value=player.Name
player.playernumber.Value=1
end
else
wait(1)
player:Destroy()
local m=Instance.new("Message")
m.Parent=workspace
m.Text="Error..."
wait(2.5)
workspace.Message:Remove()
end
end
COMMUNITY QUESTION
Want to make it were 5 people can come in basically make value 5
1 answer
Well, nobody seems to really understand you. I read your question quite a few times, and what you're looking for is NumPlayers. It's a property of Players so...
if (game.Players.NumPlayers == 1) then
game.Workspace.PlayerAmount.Value = 1
end
This discussion is preserved as it was. New answers, comments, and votes are closed.

2 comments
What are you trying to do? You just put down some code, and posted this question without describing what you were trying to do.
Can you make more sense and actually discribe what you're doing here please? We can't answer questions like this.