I want my NPC to do something after the player says something. Is there a particular type of code that goes something like:
if diagolchoice = Hi then ... end)
I want my NPC to do something after the player says something. Is there a particular type of code that goes something like:
if diagolchoice = Hi then ... end)
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2 comments
https://developer.roblox.com/en-us/api-reference/class/Dialog Scroll down to events, the first event on the there is Dialog choice selected. https://developer.roblox.com/en-us/api-reference/event/Dialog/DialogChoiceSelected/index.html It leads to this.
Sir. This is not a asking website! I will now vote moderate this post.