Teleport doesn't even happen too.

------------------------------------
modelname="Handcuffs" 
------------------------------------
	 
function onClicked(part)
	if part.Parent ~= nil then
    local h = game.Players.LocalPlayer.Character.Humanoid
	    if h~=nil then
            local teleportfrom=script.Parent.Enabled.Value
	        if teleportfrom~=0 then
                if h==humanoid then
	            return
	            end
	            local teleportto=script.Parent.Parent:findFirstChild(modelname)
                if teleportto~=nil then
                    local torso = h.Parent.Torso
                    local location = {teleportto.Position}
                    local i = 1
 
                    local x = location[i].x
                    local y = location[i].y
                    local z = location[i].z
 
                    x = x + math.random(-1, 1)
                    z = z + math.random(-1, 1)
                    y = y + math.random(2, 3)
 
                    local cf = torso.CFrame
                    local lx = 0
                    local ly = y
                    local lz = 0
 
                    script.Parent.Enabled.Value=0
                    teleportto.Enabled.Value=0
                    torso.CFrame = CFrame.new(Vector3.new(x,y,z), Vector3.new(lx,ly,lz))
                    wait(3)
                    script.Parent.Enabled.Value=1
                    teleportto.Enabled.Value=1
                else
                    print("Could not find teleporter!")
                end
            end
        end
    end
end
 
script.Parent.ClickDetector.MouseClick:connect(onClicked)

1 comment

0

ClickDetectors can only be ran via ServerScripts. LocalScripts cannot run in workspace due to FE.