Ive been stuck on how i can make the part move using mouse to use body velocity to move it
local BV = Instance.new("BodyVelocity",WaterDragon)
BV.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
while WaterDragon do local MousePosition2 = Character.GetMouse:InvokeClient(Player) BV.Velocity = Vector3.new(MousePosition2) end
doesnt do squat.

1 comment
Are you saying you want the mouse to change the position of the part?