for i = 1,#playerspawns do
if playerspawns[i].Taken.Value == false then
playerspawns[i].Taken.Value = true
char.HumanoidRootPart.CFrame = CFrame.new(playerspawns[i].Position)
break
else
print("too bad")
end
end
It doesn't teleport the player to the part for some reason

3 comments
I believe you’re trying to cast a Vector3 to a CFrame, which are contradicting types. Try playerspawns[i].CFrame
Nope, didn't work.
Could you give a link to an image of the explorer for the teleport parts? I just want to make sure that there isn't another error besides the code.