i'm trying to make a simulator but the coin is in one place and not randomly spawning or cloning itself. give me examples of scripts to use
COMMUNITY QUESTION
How to make Coins Spawn anywhere in world like a simulator?
2 answers
local Coin = game.ServerStorage.Coin --Location of the coin, recommend it be a part, mesh part, or part with mesh
local Delay = 10 --Delay until spawns another
local Y = 4 --The Y axis you want the coins to spawn in
local Base = game.Workspace.Base --The base/the area you want it to spawn in
local function GetPos()
local X_Size = Base.Size.X
local Z_Size = Base.Size.Z
local Max_X_Pos = Base.Position.X + X_Size
local Max_Z_Pos = Base.Position.Z + Z_Size
local Min_X_Pos = Base.Position.X - X_Size
local Min_Z_Pos = Base.Position.Z - Z_Size
return math.random(Min_X_Pos, Max_X_Pos), math.random(Min_Z_Pos, Max_Z_Pos)
end
while true do
local NewCoin = Coin:Clone()
NewCoin.Parent = game.Workspace
local X,Z = GetPos() --Get workable position
NewCoin.Position = Vector3.new(X, Y, Z) --If this doesn't work, try CFrame
wait(Delay)
end
I haven't tested it, just came up with it. Hopefully it works!
1 comment
0
thanks ill try it
First try to script it you're self you dont learn if you just copy scripts Ur gonna need The Clone() function and a loop
best of luck
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2 comments
ScriptingHelpers is not a request site. Please make your own scripts, and if they give an error, or if you're not sure how to do them, ask a question. For a similar thing, check these videos out: https://www.youtube.com/watch?v=RoENRFy4ofA&list=PLuEQ5BB-Z1PJ4JIDXpttxuvCzJMeIqzMi&index=16, https://www.youtube.com/watch?v=rsTN0DppMaA&list=PLuEQ5BB-Z1PJ4JIDXpttxuvCzJMeIqzMi&index=17
Bro, you need to chill Pokemaster