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How do I?

Asked by 10 years ago

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Make items in the Player's Inventory fall out when they die? Do I have to use a LocalScript, or a regular script? If any of those two, where do I put them (Say Workspace, or StarterPack)

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Answered by
Goulstem 8144 Badge of Merit Moderation Voter Administrator Community Moderator
10 years ago

To do this then what you have to do is just take everything in their backpack and make it's parent the workspace. Pretty fun and simple(:

--In the character

script.Parent.Humanoid.Died:connect(function()
    plr = game.Players:GetPlayerFromCharacter(script.Parent)
    c = plr.Backpack:GetChildren()
    for i = 1,#c do
        c[i].Parent = game.Workspace
    end
end)

Use a Died event to find when they die, get the children of their backpack, and parent them to the workspace.

-Goulstem

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