local tools = {"Demisting Blast", "Obscurring Clouds", "Rising Scorching Sun", "Sixfold", "Thunder Clap And Flash", "Unknowing Fire"}
local WaterWheel = game.ReplicatedStorage.Tools["Water Wheel"]
local function checkTool(player)
local backpack = player.Backpack
for i,v in pairs(backpack:GetChildren()) do
if table.find(tools,1,v.Name) then return end
WaterWheel:Clone().Parent = backpack
end
end
script.Parent.MouseClick:Connect(function()
checkTool()
end)
I want to make it detect a certain item and give you a different item but I dont know how to make it work.
