I want my plugin to not have to be used while in play solo in the studio but also without having the plugin code to have to make the plugin itself
so i'm using : game:GetService("InsertService"):LoadAsset(171822538).Parent = game.Players.Player1.PlayerGui
and I've seen some other plugins code and they do : scr = Instance.new("ScreenGui", game:GetService("CoreGui"))
so would I be able to do :
game:GetService("InsertService"):LoadAsset(171822538).Parent = game:GetService("CoreGui"))?

2 comments
yes i'm inserting a screengui into the game and yeah I noticed when I insert it, it becomes a model..
Well I would get the children and take The screenGui out of the model and put it into the CoreGui.