This works in single player, But does not work in multiplayer. The Gui cannot detect the player that touches the Detector Part. When A player touches, It will show Me their names. However it doesn't. May this be a bad script?
local player = game.Players.LocalPlayer
repeat wait() until player.Character
local mci = script.Parent.Parent.Parent.MCI.Value
local detect = script.Parent.Detect
local yesNo = script.Parent.yesno
local seat = script.Parent.Parent.SeatAssign
local detecting = script.Parent.Parent.Parent.Detecting
mci.Detector.Touched:connect(function(hit)
if not (detecting.Value == true) then return end
if hit.Parent == player.Character then
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player.Backpack.Booked.Value == false then
detecting.Value = false
detect.Text = "Check in "..player.Name.."?"
seat.User.Value = player.Name
yesNo.Yes.Visible = true
yesNo.No.Visible = true
detect:TweenPosition(UDim2.new(0, 10, 0.5, -40) , "Out", "Sine", 0.5)
wait(0.5)
yesNo:TweenPosition(UDim2.new(0.5, -70, 0.5, 5), "Out", "Sine", 0.5)
elseif (player.Backpack.Booked.Value == true) then
detecting.Value = false
detect.Text = player.Name.." Is already checked in! (2)"
wait(1)
detect.Text = player.Name.." Is already checked in! (1)"
wait(1)
detect.Text = player.Name.." Is already checked in! (0)"
wait(1)
detect.Text = "Detecting Player"
detecting.Value = true
end
wait(1)
end
end)
--[[mci.Detector.Touched:connect(function(hit)
if not (detecting.Value == true) then return end
if hit.Parent:FindFirstChild("Humanoid") then
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player.Backpack.Booked.Value == false then
detecting.Value = false
detect.Text = "Check in "..player.Name.."?"
seat.User.Value = player.Name
yesNo.Yes.Visible = true
yesNo.No.Visible = true
detect:TweenPosition(UDim2.new(0, 10, 0.5, -40) , "Out", "Sine", 0.5)
wait(0.5)
yesNo:TweenPosition(UDim2.new(0.5, -70, 0.5, 5), "Out", "Sine", 0.5)
elseif (player.Backpack.Booked.Value == true) then
detecting.Value = false
detect.Text = player.Name.." Is already checked in! (2)"
wait(1)
detect.Text = player.Name.." Is already checked in! (1)"
wait(1)
detect.Text = player.Name.." Is already checked in! (0)"
wait(1)
detect.Text = "Detecting Player"
detecting.Value = true
end
wait(1)
end
end)
]]--
yesNo.No.MouseButton1Click:Connect(function()
detect:TweenPosition(UDim2.new(0, 10, 0.5, -20), "Out", "Sine", 0.5)
yesNo:TweenPosition(UDim2.new(0.5, -70, 1, 0), "Out", "Sine", 0.5)
detect.Text = "Cooldown (2)"
wait(1)
detect.Text = "Cooldown (1)"
wait(1)
detect.Text = "Cooldown (0)"
wait(1)
detect.Text = "Detecting Player"
wait(1)
detecting.Value = true
seat.User.Value = ""
end)

2 comments
I'd assume this is a local script correct?
^ Yep.