this is part of my saving script
local base = player.Base
for i,v in pairs(base:GetChildren()) do
print("saving")
wait(5)
if v.Value ~= "" then return end
local valuestosave = {player.Amount.Value,
v.Name,
v.Position.Value,
v.Orientation.Value,
v.Color.Value,
v.Material.Value,
v.Size.Value,
v.name.Value
}
Datastore:SetAsync(Key, valuestosave)
this is part of my set up base script
local position = base_values.Position.Value:split(", ")
local x = tonumber(position[1])
local y = tonumber(position[2])
local z = tonumber(position[3])
part.Position = Vector3.new(x,y,z)
how would i make the new part go into the same position of the base i choose as the position in the base i saved from?
