For some reason, every time i try to destroy something inside this Effects folder with a script it doesn't work, but when i use the command bar it does work.
game.Workspace.Effects.ChildAdded:Connect(function(child)
coroutine.resume(coroutine.create(function()
wait(7.5)
child:Destroy()
if child ~= nil then print("Destroyed") end
end))
end)

2 comments
Nevermind, it only destroyed them on the server for some reason.
the coroutines are useless here