I am having trouble figuring out how to make a random generating spawn to spawn the drooling zombies at and here is my current code
wait(60) -- Wait 1 minute
local enemy = game.ServerStorage["Drooling Zombie"]
local spawn = game.Workspace.Spawn
while true do
local c = enemy:Clone() -- Clone the enemy model.
c.Parent = game.Workspace -- Parent it to the Workspace.
c:MoveTo(spawn.Position) -- Move the enemy to the center of Spawn's position.
end
Can someone help me?

7 comments
plz help
use math.random()
?
what is math random?
Randomizes the chance of a number or item being chosen.
If you have a list of spawns, you can do local chosenSpawn = spawns[math.random(1,#spawns)]. This will choose 1 spawn from the table that was created.
Table