Kind of like guard in the game Notoriety, they follow players and shoot them, but they don't get stuck on walls because they follow a path to get there.
I was thinking a script to see which path part the player is the closest to, then follow other paths to get there. But I don't know how to find distance between parts and players so I need help.
Thanks

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And I already know how to find closest player to an NPC, so I don't need help with that part.