So this is my code for my game
game.Players.PlayerAdded:Connect(function(player)
local leaderstats = Instance.new("Folder", player)
leaderstats.Name = "leaderstats"
local EXP = Instance.new("NumberValue", leaderstats)
EXP.Name = "EXP"
local Lvl = Instance.new("NumberValue", leaderstats)
Lvl.Name = "Level"
Lvl.Value = 1
local MaxEXP = 100 * (Lvl.Value / 2)
game.ServerStorage.GiveExp.Event:Connect(function(amount,plr)
if player.Name == plr.Name then
EXP.Value = EXP.Value + amount
end
end)
EXP:GetPropertyChangedSignal("Value"):Connect(function()
if EXP.Value >= MaxEXP.Value then
EXP.Value - MaxEXP.Value
Lvl.Value = Lvl.Value + 1
end
end)
end)
and its saying this segment is wrong
EXP.Value - MaxEXP.Value
I don't really understand why it's doing that and how to fix it
