game.Workspace.ChildAdded:Connect(function(player)
if player:FindFirstChild('Humanoid') then
for i,v in pairs(player:GetChildren()) do
if v:IsA("Accessory") then
for i,e in pairs(v:GetChildren()) do
if e.className == ("Attachment") then
if e.Name ~= ("HairAttachment") then
e.Parent:Destroy()
elseif
e.className == ("Attachment") then
if e.Name == ("HairAttachment") then
print('Hair Found')
end
end
end
end
end
end
end
end)
For some reason, It shows no errors but it doesn't work.
Brief explanation of what I want the script to do:
I want to keep the hair but delete the hats.
