There's an option that you can check on the team ":GetPlayers()". You can use it to get all players in a table and then use an In pairs loop and put a variable that defines the number each time it loops thru one player. If the number is like...10 then set a variable that tells if the team is full or not, that will be a bool (true / false). You can find more info about what I said by Google search.
And also LukaRoblox100. You don't have to be so rough with people. He may not know how to even start and just because the site helps with script errors that doesn't mean you can't help in a different way.
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SCRIPTINGHELPES IS NOT A REQUEST SITE!!! WE ONLY HELP WITH ALREADY EXISTING SCRIPTS (and only scripting)
There's an option that you can check on the team ":GetPlayers()". You can use it to get all players in a table and then use an In pairs loop and put a variable that defines the number each time it loops thru one player. If the number is like...10 then set a variable that tells if the team is full or not, that will be a bool (true / false). You can find more info about what I said by Google search.
And also LukaRoblox100. You don't have to be so rough with people. He may not know how to even start and just because the site helps with script errors that doesn't mean you can't help in a different way.