(EDIT!: This does not only happen to me. It happens to everyone that joins, good wifi or not.)
So, this is a alvinblox script and whenever it teleports a player from the map back to the lobby it turns them into this grayish blob thing, and I have zero clue on what could be causing this. This is the script that teleports players back to the lobby:
Status.Value = "The winner is "..plrs[1].Name.."!"
plrs[1].leaderstats.Cash.Value = plrs[1].leaderstats.Cash.Value + reward
wait(3)
break
elseif #plrs == 0 then
Status.Value = "Nobody won!"
wait(3)
break
elseif i == 0 then
Status.Value = "Times up!"
wait(3)
break
end
wait(1)
end
print("End of game.")
for i, player in pairs(game.Players:GetPlayers()) do
character = player.Character
if not character then
-- Ignore them
else
if character:FindFirstChild("GameTag") then
character.GameTag:Destroy()
end
if player.Backpack:FindFirstChild("Sword") then
player.Backpack.Sword:Destroy()
end
if character:FindFirstChild("Sword") then
character.Sword:Destroy()
end
end
player:LoadCharacter()
end
ClonedMap:Destroy()
Status.Value = "Game ended!"
wait(2)
end
I would really like to get this resolved as I have tried everything in my power at the moment to try to fix this, even going as far as retyping the whole script and its really frustrating. So any help would be greatly appreciated. (F.Y.I / P.S This has not always happened, only did a few weeks back, IDK what I did to the script, also I've been using this script for a while, around a year now.)

1 comment
This is just your internet being slow. The character assets are taking longer than usual to load.