local cannonBall = Instance.new("Part")
cannonBall.Name = "CannonShot"
-- this is the part i want the mesh in
local Mesh = Instance.new( "SpecialMesh", game.Workspace.CannonShot)
--this is the mesh
local cannonBall = Instance.new("Part")
cannonBall.Name = "CannonShot"
-- this is the part i want the mesh in
local Mesh = Instance.new( "SpecialMesh", game.Workspace.CannonShot)
--this is the mesh
--Try this
local cannonBall = Instance.new("Part")
cannonBall.Name = "CannonShot"
cannonBall.Parent = game.Worskapce
-- this is the part i want the mesh in
local Mesh = Instance.new( "SpecialMesh", cannonBall)
--this is the mesh
You have it all correct. What I did was directly input the Mesh inside of the Part. Other parts in Workspace can be named "CannonShot", so it's better to use the variable.
local cannonBall = Instance.new("Part", Workspace)
-- this is the part i want the mesh in
cannonBall.Name = "CannonShot"
--this is the mesh
local Mesh = Instance.new( "SpecialMesh", cannonBall) -- You can input the variable
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1 comment
Thanks guys!