Hi, I'm new to scripting backpack so can someone help me with making this code better?
--//StartUp
game:GetService('StarterGui'):SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, false)
--//Properties
local Player = game.Players.LocalPlayer
local UserInputService = game:GetService("UserInputService")
local IsOn = false
local Character = Player.Character
local Humanoid = Character.Humanoid
--//Toggle
function Equip()
if IsOn == false then
local Tool = Player.Backpack:FindFirstChildOfClass("Tool")
if Tool then
IsOn = not IsOn
Humanoid:EquipTool(Tool)
end
else
local Tool = Character:FindFirstChildOfClass("Tool")
if Tool then
IsOn = not IsOn
Humanoid:UnequipTools(Tool)
end
end
end
Player.Backpack.ChildAdded:Connect(function(Child)
if Child:IsA("Tool") then
script.Parent.Image = Child.TextureId
end
end)
Character.ChildRemoved:Connect(function(Child)
if Child:IsA("Tool") and Child.Parent ~= Player.Backpack then
script.Parent.Image = ""
end
end)
Character.ChildAdded:Connect(function(Child)
if Child:IsA("Tool") then
script.Parent.Image = Child.TextureId
end
end)
script.Parent.MouseButton1Click:Connect(function()
Equip()
end)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
local Key = input.KeyCode
if Key == Enum.KeyCode.Q then
Equip()
end
end)

3 comments
looks good as long as it does what you want it to do..
Did you make this code?
Yes