hello! there is something I don't quite get about turning things around. so I'm making an arcade and want to make a "spin to win" thing. problem: can't turn it around. I tried
local spinpower = math.random(20,50)
repeat
spinpower = spinpower - 1
wait(0.2)
script.Parent.spinner.Orientation = Vector3.new(script.Parent.spinner.Orientation.X + math.random(3,3),0,0)
print(script.Parent.spinner.Orientation.X)
until spinpower == 0
but it aint work, just gets stuck at 90. so how to i turn things /:
