So basically when i destroy the weld the part is still floating if your standing still i really need this fixed i tried using tools but of course you cant click click detectors while using them thanks!
Maybe i can use something like a hinge or a rope as a replacement? Hmm..
My current solution is to make the part teleport to the ground under the player which is very unrealistic ;'/
workspace.part.click.MouseClick:Connect(function(plr)
local w = Instance.new("Weld")
w.Part0 = workspace.part
w.Part1 = plr.Character.RightHand
w.Parent = workspace.part
j = plr.Character.Humanoid:GetPropertyChangedSignal("Jump"):Connect(function()
j:Disconnect()
w:Destroy()
end)
end)

2 comments
I'm not sure but it can maybe be anchored
no it isn't anchored i've restorted to using hinges they work fine but very glitchy ;'/